What Does Simple Really Mean?

Simple is a popular word in the design world. But, what does it actually mean? What do clients mean when they request simple interfaces? What do users mean when they say they like how simple an app is? With a word used as commonly as this one, it’s important to have some standard definition and...

The Complement of Repeat Business

If you’re working as a designer, chances are you’re working for clients. Your clients may be in-house departments or different companies. Either way, the dynamics are largely the same. If you do a good job listening, creating, and delivering solutions for clients, they will pay you back with repeat business, testimonials, and referrals. If your...

Working Well With Others

As designers, we are in a unique position to collaborate with cross-functional teams throughout our companies. While it is a great honor and joy to serve others in different disciplines, it can also be difficult. Other teams have their own unique goals, objectives, workflows, timelines, and constraints. Despite the certainty of these challenges, it is...

HTML5 video with a working solution for iOS and React

Recently we ran into an issue here at Flower Press Creative Studio where we were trying to load a background video in our React app. Using the HTML5 video tag everything worked fine, however the video would not autoplay on iOS devices. This turned out to be a two tiered issue. First off we need to...

Young UX: Designing for Children

Today, more than ever before, young children have access to technology. With this newer trend, designers and developers have an opportunity to create products that are educational and exciting, while also ensuring safety and privacy. How can we design best for this unique user base? Let’s explore a few ways to do this!   Make...

Email testing in 2019? You have options.

When we do our email campaigns at FPCS we code from design using the MJML platform (see my previous article on the topic). It has really made the job so much easier. Once you have a good build the next step is to make sure it will be viewed as your designer intended right? While...

The State of UX in 2019 Report Summary

At the beginning of a new year, it’s important to take time and consider the previous 365 days – for learning, reflection, and growth. Since 2016, the UX Collective has published a summary report on the State of UX – what designers, thinkers, and engineers were designing, doing, and developing. This year’s report was a...

5 Things You Need to Know Before Planning Your Next Website System Design

Designers are problem solvers. We make order from chaos. There is a certain reward to be had from battling disordered systems and bringing information together in logical ways. Sometimes, it feels like putting together a puzzle. A large part of what goes into successful problem solving is understanding the framework from which to judge success....

Browser sanity: Take back control of those tabs

There is a continuing argument over which browser was the first to implement tabs. I believed up until just now (simple Google search) that it was Opera. In my defense over the years Opera has seemingly been constantly ahead of the competition with new features. Apparently however many claim it was Firefox or more specifically...

Humility: The Secret UX Superpower

What if I told you there was something that could transform your work and workplace? Nope, it’s not a new software, webinar, or widget. It’s a trait – a character trait. The name? Humility. Surprised? Don’t be! This new year has brought a changing shift to designers focusing on building their soft-skills and character qualities...