A UX Lesson From Coffee

“Most people make the mistake of thinking design is what it looks like.” Steve Jobs once quipped, “People think it’s this veneer – that the designers are handed this box and told, ‘Make it look good!’ That’s not what we think design is. It’s not just what it looks like and feels like. Design is how...

Browser and Device Testing Made Easy

As the number of devices and browsers your visitors use to access your content it becomes more difficult to quickly test for visual issues in your UI framework. For a long time it was just Windows and Mac and a few browsers. Testing could be accomplished using two computers or an OS emulator. Then along...One of the more stellar recent features has been localized testing which allows you to run tests through your local development environment in their browser. The only thing I still find a bit hinky is trying to use the console to troubleshoot css issues on Windows. There is some lag and it can be difficult...To learn more about their services visit the website – Browserstack

What Does Simple Really Mean?

Simple is a popular word in the design world. But, what does it actually mean? What do clients mean when they request simple interfaces? What do users mean when they say they like how simple an app is? With a word used as commonly as this one, it’s important to have some standard definition and...

The Complement of Repeat Business

If you’re working as a designer, chances are you’re working for clients. Your clients may be in-house departments or different companies. Either way, the dynamics are largely the same. If you do a good job listening, creating, and delivering solutions for clients, they will pay you back with repeat business, testimonials, and referrals. If your...

Working Well With Others

As designers, we are in a unique position to collaborate with cross-functional teams throughout our companies. While it is a great honor and joy to serve others in different disciplines, it can also be difficult. Other teams have their own unique goals, objectives, workflows, timelines, and constraints. Despite the certainty of these challenges, it is...

HTML5 video with a working solution for iOS and React

Recently we ran into an issue here at Flower Press Creative Studio where we were trying to load a background video in our React app. Using the HTML5 video tag everything worked fine, however the video would not autoplay on iOS devices. This turned out to be a two tiered issue. First off we need to...

Young UX: Designing for Children

Today, more than ever before, young children have access to technology. With this newer trend, designers and developers have an opportunity to create products that are educational and exciting, while also ensuring safety and privacy. How can we design best for this unique user base? Let’s explore a few ways to do this!   Make...

Email testing in 2019? You have options.

When we do our email campaigns at FPCS we code from design using the MJML platform (see my previous article on the topic). It has really made the job so much easier. Once you have a good build the next step is to make sure it will be viewed as your designer intended right? While...

The State of UX in 2019 Report Summary

At the beginning of a new year, it’s important to take time and consider the previous 365 days – for learning, reflection, and growth. Since 2016, the UX Collective has published a summary report on the State of UX – what designers, thinkers, and engineers were designing, doing, and developing. This year’s report was a...

5 Things You Need to Know Before Planning Your Next Website System Design

Designers are problem solvers. We make order from chaos. There is a certain reward to be had from battling disordered systems and bringing information together in logical ways. Sometimes, it feels like putting together a puzzle. A large part of what goes into successful problem solving is understanding the framework from which to judge success....